I'm a 2D game artist/dev generalist who enjoys everything 2D in games.
I have experience in development in unity as well as art creation and implementation.
I've dipped into some more experimental projects like procedural animation and UI animation and implementation - and my future goal is to focus specifically on game UI/UX design and implementation.
I worked for QCF Design as a junior Game artist generalist, creating concept art, illustrations and 2D game assets. I also had some experience helping with programming in some projects.